Nourishing and Superior Nourishing gems have been updated. Thank you to Wayren for providing this information.
Ferocity Gem
This uncommon augment gem deals additional damage with each weapon hit. The bonus damage seems to apply to melee and ranged weapons, as well as AoC magic.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
+2 damage |
+5/-8 |
- |
|
2 |
+4 damage |
+10/-16 |
8 |
|
3 |
+6 damage |
+15/-24 |
24 |
|
4 |
+8 damage |
+20/-32 |
48 |
|
5 |
+10 damage |
+25/-40 |
80 |
|
6 |
+12 damage |
+30/-48 |
120 |
|
7 |
+14 damage |
+35/-56 |
168 |
|
8 |
+16 damage |
+40/-64 |
224 |
|
9 |
+18 damage |
+45/-72 |
288 |
|
10 |
+20 damage |
+50/-80 |
360 |
|
11 |
+22 damage |
+55/-88 |
440 |
|
12 |
+24 damage |
+60/-96 |
528 |
|
13 |
+26 damage |
+65/-104 |
624 |
|
14 |
+28 damage |
+70/-112 |
728 |
|
15 |
+30 damage |
+75/-120 |
840 |
|
16 |
+32 damage |
+80/-128 |
960 |
|
17 |
+34 damage |
+85/-136 |
1088 |
|
18 |
+36 damage |
+90/-144 |
1224 |
|
19 |
+38 damage |
+95/-152 |
1368 |
|
20 |
+45 damage |
+100/- |
1520 |
(1) |
(1) - In addition to the progression, the level 20 bonus seems to be another +5 damage.
Replenishing Gem
This uncommon augment gem heals HP over time.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
+1 HP every 5 seconds
|
+5/-8 |
- |
|
2 |
+2 HP every 5 seconds |
+10/-16 |
8 |
|
3 |
+3 HP every 5 seconds |
+15/-24 |
24 |
|
4 |
+4 HP every 5 seconds |
+20/-32 |
48 |
|
5 |
+5 HP every 5 seconds |
+25/-40 |
80 |
|
6 |
+6 HP every 5 seconds |
+30/-48 |
120 |
|
7 |
+7 HP every 5 seconds |
+35/-56 |
168 |
|
8 |
+8 HP every 5 seconds |
+40/-64 |
224 |
|
9 |
+9 HP every 5 seconds |
+45/-72 |
288 |
|
10 |
+10 HP every 5 seconds |
+50/-80 |
360 |
|
11 |
+11 HP every 5 seconds |
+55/-88 |
440 |
|
12 |
+12 HP every 5 seconds |
+60/-96 |
528 |
|
13 |
+13 HP every 5 seconds |
+65/-104 |
624 |
|
14 |
+14 HP every 5 seconds |
+70/-112 |
728 |
|
15 |
+15 HP every 5 seconds |
+75/-120 |
840 |
|
16 |
+16 HP every 5 seconds |
+80/-128 |
960 |
|
17 |
+17 HP every 5 seconds |
+85/-136 |
1088 |
|
18 |
+18 HP every 5 seconds |
+90/-144 |
1224 |
|
19 |
+19 HP every 5 seconds |
+95/-152 |
1368 |
|
20 |
+20 HP every 4 seconds |
+100/- |
1520 |
(1) |
(1) - In addition to the progression, the level 20 bonus appears to improve the healing tick to once every 4 seconds.
Leeching Gem
This uncommon augment gem heals HP with each weapon hit. This healing appears to apply to melee weapon hits only.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
0-1 HP (Avg: 0.5) |
+5/-8 |
- |
|
2 |
0-2 HP (Avg: 1.0) |
+10/-16 |
8 |
|
3 |
1-2 HP (Avg: 1.5) |
+15/-24 |
24 |
|
4 |
0-3 HP (Avg: 1.5)
|
+20/-32 |
48 |
(1) |
5 |
1-3 HP (Avg: 2.0)
|
+25/-40 |
80 |
|
6 |
2-3 HP (Avg: 2.5)
|
+30/-48 |
120 |
|
7 |
2-4 HP (Avg: 3.0) |
+35/-56 |
168 |
|
8 |
3-4 HP (Avg: 3.5)
|
+40/-64 |
224 |
|
9 |
2-5 HP (Avg: 3.5)
|
+45/-72 |
288 |
(1)
|
10 |
3-5 HP (Avg: 4.0)
|
+50/-80 |
360 |
|
11 |
4-5 HP (Avg: 4.5)
|
+55/-88 |
440 |
|
12 |
2-6 HP (Avg: 4.0)
|
+60/-96 |
528 |
(2)
|
13 |
3-6 HP (Avg: 4.5)
|
+65/-104 |
624 |
(3)
|
14 |
4-6 HP (Avg: 5.0)
|
+70/-112 |
728 |
|
15 |
5-6 HP (Avg: 5.5)
|
+75/-120 |
840 |
|
16 |
6 HP
|
+80/-128 |
960 |
(4)
|
17 |
7 HP
|
+85/-136 |
1088 |
|
18 |
8 HP
|
+90/-144 |
1224 |
|
19 |
9 HP
|
+95/-152 |
1368 |
|
20 |
10-12 HP (Avg: 11)
|
+100/- |
1520 |
(5) |
(1) - This upgrade does not appear to have any benefit.
(2) - Curiously, this is actually a downgrade in the effectiveness of this gem.
(3) - This upgrade only brings the effectiveness back up to the same level as two upgrades ago.
(4) - After this point the relative effectiveness of this gem is accelerated.
(5) - In addition to the progression, the level 20 bonus appears to be an another 1 HP of healing.
Thorns Gem
This uncommon augment gem deals back damage each time damage is received from an enemy.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
0-1 damage (Avg: 0.5) |
+5/-8 |
- |
|
2 |
1 damage |
+10/-16 |
8 |
|
3 |
1-2 damage (Avg: 1.5) |
+15/-24 |
24 |
|
4 |
2 damage |
+20/-32 |
48 |
|
5 |
2-3 damage (Avg: 2.5)
|
+25/-40 |
80 |
|
6 |
3 damage
|
+30/-48 |
120 |
|
7 |
3-4 damage (Avg: 3.5) |
+35/-56 |
168 |
|
8 |
4 damage
|
+40/-64 |
224 |
|
9 |
4-5 damage (Avg: 4.5)
|
+45/-72 |
288 |
|
10 |
5 damage |
+50/-80 |
360 |
|
11 |
5-6 damage (Avg: 5.5)
|
+55/-88 |
440 |
|
12 |
6 damage |
+60/-96 |
528 |
|
13 |
6-7 damage (Avg: 6.5)
|
+65/-104 |
624 |
|
14 |
7 damage
|
+70/-112 |
728 |
(1)
|
15 |
8 damage
|
+75/-120 |
840 |
|
16 |
9 damage
|
+80/-128 |
960 |
|
17 |
10 damage
|
+85/-136 |
1088 |
|
18 |
11 damage
|
+90/-144 |
1224 |
|
19 |
12 damage
|
+95/-152 |
1368 |
|
20 |
15 damage
|
+100/- |
1520 |
(2) |
(1) - After this point the relative effectiveness of this gem is accelerated.
(2) - In addition to the progression, the level 20 bonus appears to be another 2 damage.
Harden Gem
This uncommon augment gem increases armor.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
+20 armor |
+5/-8 |
- |
|
2 |
+40 armor
|
+10/-16 |
8 |
|
3 |
+60 armor
|
+15/-24 |
24 |
|
4 |
+80 armor
|
+20/-32 |
48 |
|
5 |
+100 armor
|
+25/-40 |
80 |
|
6 |
+120 armor
|
+30/-48 |
120 |
|
7 |
+140 armor
|
+35/-56 |
168 |
|
8 |
+160 armor
|
+40/-64 |
224 |
|
9 |
+180 armor
|
+45/-72 |
288 |
|
10 |
+200 armor |
+50/-80 |
360 |
|
11 |
+220 armor |
+55/-88 |
440 |
|
12 |
+240 armor |
+60/-96 |
528 |
|
13 |
+260 armor |
+65/-104 |
624 |
|
14 |
+280 armor |
+70/-112 |
728 |
|
15 |
+300 armor |
+75/-120 |
840 |
|
16 |
+320 armor |
+80/-128 |
960 |
|
17 |
+340 armor |
+85/-136 |
1088 |
|
18 |
+360 armor |
+90/-144 |
1224 |
|
19 |
+380 armor |
+95/-152 |
1368 |
|
20 |
+500 armor, +8 vitality
|
+100/- |
1520 |
(1) |
(1) - In addition to the progression, the level 20 bonus appears to be an another 100 armor as well as +8 vitality boost.
Vigor Gem
This uncommon augment gem increases maximum HP.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
+10 maximum HP
|
+5/-8 |
- |
|
2 |
+20 maximum HP |
+10/-16 |
8 |
|
3 |
+30 maximum HP |
+15/-24 |
24 |
|
4 |
+40 maximum HP |
+20/-32 |
48 |
|
5 |
+50 maximum HP |
+25/-40 |
80 |
|
6 |
+60 maximum HP |
+30/-48 |
120 |
|
7 |
+70 maximum HP |
+35/-56 |
168 |
|
8 |
+80 maximum HP |
+40/-64 |
224 |
|
9 |
+90 maximum HP |
+45/-72 |
288 |
|
10 |
+100 maximum HP |
+50/-80 |
360 |
|
11 |
+110 maximum HP |
+55/-88 |
440 |
|
12 |
+120 maximum HP |
+60/-96 |
528 |
|
13 |
+130 maximum HP |
+65/-104 |
624 |
|
14 |
+140 maximum HP |
+70/-112 |
728 |
|
15 |
+150 maximum HP |
+75/-120 |
840 |
|
16 |
+160 maximum HP |
+80/-128 |
960 |
|
17 |
+170 maximum HP |
+85/-136 |
1088 |
|
18 |
+180 maximum HP |
+90/-144 |
1224 |
|
19 |
+190 maximum HP |
+95/-152 |
1368 |
|
20 |
+250 maximum HP |
+100/- |
1520 |
(1) |
(1) - In addition to the progression, the level 20 bonus appears to be an another 50 maximum HP.
Enduring Gem
This uncommon augment gem increases maximum stamina.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
+6 maximum stamina
|
+5/-8 |
- |
|
2 |
+9 maximum stamina |
+10/-16 |
8 |
|
3 |
+12 maximum stamina |
+15/-24 |
24 |
|
4 |
+15 maximum stamina |
+20/-32 |
48 |
|
5 |
+18 maximum stamina |
+25/-40 |
80 |
|
6 |
+21 maximum stamina |
+30/-48 |
120 |
|
7 |
+24 maximum stamina |
+35/-56 |
168 |
|
8 |
+27 maximum stamina |
+40/-64 |
224 |
|
9 |
+30 maximum stamina |
+45/-72 |
288 |
|
10 |
+33 maximum stamina |
+50/-80 |
360 |
|
11 |
+36 maximum stamina |
+55/-88 |
440 |
|
12 |
+39 maximum stamina |
+60/-96 |
528 |
|
13 |
+42 maximum stamina |
+65/-104 |
624 |
|
14 |
+45 maximum stamina |
+70/-112 |
728 |
|
15 |
+48 maximum stamina |
+75/-120 |
840 |
|
16 |
+51 maximum stamina |
+80/-128 |
960 |
|
17 |
+54 maximum stamina |
+85/-136 |
1088 |
|
18 |
+57 maximum stamina |
+90/-144 |
1224 |
|
19 |
+60 maximum stamina |
+95/-152 |
1368 |
|
20 |
+70 maximum stamina |
+100/- |
1520 |
(1) |
(1) - In addition to the progression, the level 20 bonus appears to another 7 maximum stamina.
Nourish Gem
This uncommon augment gem increases stamina regeneration by a small amount.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
+1 stamina every 13 seconds |
+5/-8 |
- |
|
2 |
+2 stamina every 13 seconds |
+10/-16 |
8 |
|
3 |
+3 stamina every 13 seconds |
+15/-24 |
24 |
|
4 |
+4 stamina every 13 seconds |
+20/-32 |
48 |
|
5 |
+5 stamina every 13 seconds |
+25/-40 |
80 |
|
6 |
+6 stamina every 13 seconds |
+30/-48 |
120 |
|
7 |
+7 stamina every 13 seconds |
+35/-56 |
168 |
|
8 |
+8 stamina every 13 seconds |
+40/-64 |
224 |
|
9 |
+9 stamina every 13 seconds |
+45/-72 |
288 |
|
10 |
+10 stamina every 13 seconds |
+50/-80 |
360 |
|
11 |
+11 stamina every 13 seconds |
+55/-88 |
440 |
|
12 |
+12 stamina every 13 seconds |
+60/-96 |
528 |
|
13 |
+13 stamina every 13 seconds |
+65/-104 |
624 |
|
14 |
+14 stamina every 13 seconds |
+70/-112 |
728 |
|
15 |
+15 stamina every 13 seconds |
+75/-120 |
840 |
|
16 |
+16 stamina every 13 seconds |
+80/-128 |
960 |
|
17 |
+17 stamina every 13 seconds |
+85/-136 |
1088 |
|
18 |
+18 stamina every 13 seconds |
+90/-144 |
1224 |
|
19 |
+19 stamina every 13 seconds |
+95/-152 |
1368 |
|
20 |
+12 stamina every 8 seconds |
+100/- |
1520 |
(1) |
(1) - This is equal to 1.5 stamina per second.
Superior Nourish Gem
This epic augment gem increases stamina regeneration by a significant amount.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
+1 stamina every 8 seconds |
+15/-24 |
- |
|
2 |
+2 stamina every 8 seconds |
+30/-48 |
24 |
|
3 |
+3 stamina every 8 seconds |
+45/-72 |
72 |
|
4 |
+4 stamina every 8 seconds |
+75/-120 |
144 |
|
5 |
+5 stamina every 8 seconds |
+75/-120 |
240 |
|
6 |
+6 stamina every 8 seconds |
+90/-144 |
360 |
|
7 |
+7 stamina every 8 seconds |
+105/-168 |
504 |
|
8 |
+8 stamina every 8 seconds |
+120/-192 |
672 |
|
9 |
+9 stamina every 8 seconds |
+135/-216 |
864 |
|
10 |
+10 stamina every 8 seconds |
+150/-240 |
1080 |
|
11 |
+11 stamina every 8 seconds |
+165/-264 |
1320 |
|
12 |
+12 stamina every 8 seconds |
+180/-288 |
1584 |
|
13 |
+13 stamina every 8 seconds |
+195/-312 |
1872 |
|
14 |
+14 stamina every 8 seconds |
+210/-336 |
2184 |
|
15 |
+15 stamina every 8 seconds |
+225/-360 |
2520 |
|
16 |
+16 stamina every 8 seconds |
+240/-384 |
2880 |
|
17 |
+17 stamina every 8 seconds |
+255/-408 |
3264 |
|
18 |
+18 stamina every 8 seconds |
+270/-432 |
3672 |
|
19 |
+19 stamina every 8 seconds |
+285/-456 |
4104 |
|
20 |
+15 stamina every 6 seconds |
+300/- |
4560 |
(1) |
(1) - This is equal to 2.5 stamina per second.
Poison, Bleed, Cripple and Sunder Gems
These rare augment gems add a chance to apply the corresponding condition with every weapon hit. This seems to apply to melee and ranged weapons, as well as AoC magic.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
2% chance
|
+8/-13 |
- |
|
2 |
4% chance
|
+16/-26 |
13
|
|
3 |
6% chance
|
+24/-39 |
39 |
|
4 |
8% chance
|
+32/-52 |
78
|
|
5 |
10% chance
|
+40/-65 |
130
|
|
6 |
12% chance
|
+48/-78 |
195
|
|
7 |
14% chance
|
+56/-91 |
273
|
|
8 |
16% chance
|
+64/-104 |
364
|
|
9 |
18% chance
|
+72/-117 |
468
|
|
10 |
20% chance
|
+80/-130 |
585
|
|
11 |
22% chance
|
+88/-143 |
715
|
|
12 |
24% chance
|
+96/-156 |
858
|
|
13 |
26% chance
|
+104/-169 |
1014
|
|
14 |
28% chance
|
+112/-182 |
1183
|
|
15 |
30% chance
|
+120/-195 |
1365
|
|
16 |
32% chance
|
+128/-208 |
1560
|
|
17 |
34% chance
|
+136/-221 |
1768
|
|
18 |
34% chance
|
+144/-234 |
1989
|
(1)
|
19 |
36% chance
|
+152/-247 |
2223
|
|
20 |
50% chance
|
+160/- |
2470
|
(2) |
(1) - Strangely this upgrade does not provide any additional chance. This could be a bug.
(2) - In addition to the progression, the level 20 bonus appears to be an another 12% chance.
Agile, Strength, and Vitality Gems
These rare augment gems increase the following attributes:
Agile: Accuracy and Agility
Strength: Strength and Encumbrance
Vitality: Vitality and Grit
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
+1, +1
|
+8/-13 |
- |
|
2 |
+1, +2
|
+16/-26 |
13
|
|
3 |
+2, +2
|
+24/-39 |
39 |
|
4 |
+3, +2
|
+32/-52 |
78
|
|
5 |
+3, +3
|
+40/-65 |
130
|
|
6 |
+3, +4
|
+48/-78 |
195
|
|
7 |
+4, +4
|
+56/-91 |
273
|
|
8 |
+5, +4
|
+64/-104 |
364
|
|
9 |
+5, +5
|
+72/-117 |
468
|
|
10 |
+5, +6
|
+80/-130 |
585
|
|
11 |
+6, +6
|
+88/-143 |
715
|
|
12 |
+7, +6
|
+96/-156 |
858
|
|
13 |
+7, +7
|
+104/-169 |
1014
|
|
14 |
+8, +7
|
+112/-182 |
1183
|
|
15 |
+8, +8
|
+120/-195 |
1365
|
|
16 |
+8, +9
|
+128/-208 |
1560
|
|
17 |
+9, +9
|
+136/-221 |
1768
|
|
18 |
+10, +9
|
+144/-234 |
1989
|
|
19 |
+10, +10
|
+152/-247 |
2223
|
|
20 |
+12, +12
|
+160/- |
2470
|
(1) |
(1) - In addition to the progression, the level 20 bonus appears to be another +1 and +2, which sets both attributes at +12.
Conviction Gem
This rare augment gem deals additional true damage with each weapon hit. The bonus damage seems to apply to melee and ranged weapons, as well as AoC magic.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
+1 true damage
|
+8/-13 |
- |
|
2 |
+2 true damage |
+16/-26 |
13
|
|
3 |
+3 true damage |
+24/-39 |
39 |
|
4 |
+4 true damage |
+32/-52 |
78
|
|
5 |
+5 true damage |
+40/-65 |
130
|
|
6 |
+6 true damage |
+48/-78 |
195
|
|
7 |
+7 true damage |
+56/-91 |
273
|
|
8 |
+8 true damage |
+64/-104 |
364
|
|
9 |
+9 true damage |
+72/-117 |
468
|
|
10 |
+10 true damage |
+80/-130 |
585
|
|
11 |
+11 true damage |
+88/-143 |
715
|
|
12 |
+12 true damage |
+96/-156 |
858
|
|
13 |
+13 true damage |
+104/-169 |
1014
|
|
14 |
+14 true damage |
+112/-182 |
1183
|
|
15 |
+15 true damage |
+120/-195 |
1365
|
|
16 |
+16 true damage |
+128/-208 |
1560
|
|
17 |
+17 true damage |
+136/-221 |
1768
|
|
18 |
+18 true damage |
+144/-234 |
1989
|
|
19 |
+19 true damage |
+152/-247 |
2223
|
|
20 |
+25 true damage |
+160/- |
2470
|
(1) |
(1) - In addition to the progression, the level 20 bonus appears to be another +5 true damage.
Retaliation Gem
This epic augment gem adds a chance to deal back lightning damage each time damage is received from an enemy.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
20%, 8 lightning damage (Avg: 1.60)
|
+15/-24 |
- |
|
2 |
20%, 9 lightning damage (Avg: 1.80)
|
+30/-48 |
24
|
|
3 |
21%, 9 lightning damage (Avg: 1.89)
|
+45/-72
|
72
|
(1) |
4 |
21%, 10 lightning damage (Avg: 2.10)
|
+60/-96
|
144
|
|
5 |
22%, 10 lightning damage (Avg: 2.20)
|
+75/-120
|
240
|
|
6 |
22%, 11 lightning damage (Avg: 2.42)
|
+90/-144
|
360
|
|
7 |
23%, 11 lightning damage (Avg: 2.53)
|
+105/-168
|
504
|
|
8 |
23%, 12 lightning damage (Avg: 2.76)
|
+120/-192
|
672
|
|
9 |
24%, 12 lightning damage (Avg: 2.88)
|
+135/-216
|
864
|
|
10 |
24%, 13 lightning damage (Avg: 3.12)
|
+150/-240
|
1080
|
|
11 |
25%, 13 lightning damage (Avg: 3.25)
|
+165/-264
|
1320
|
|
12 |
25%, 14 lightning damage (Avg: 3.50)
|
+180/-288
|
1584
|
|
13 |
26%, 14 lightning damage (Avg: 3.64)
|
+195/-312
|
1872
|
|
14 |
26%, 15 lightning damage (Avg: 3.90)
|
+210/-336
|
2184
|
|
15 |
27%, 15 lightning damage (Avg: 4.05)
|
+225/-360
|
2520
|
|
16 |
27%, 16 lightning damage (Avg: 4.32)
|
+240/-384
|
2880
|
|
17 |
28%, 16 lightning damage (Avg: 4.48)
|
+255/-408
|
3264
|
|
18 |
28%, 17 lightning damage (Avg: 4.76)
|
+270/-432
|
3672
|
|
19 |
29%, 17 lightning damage (Avg: 4.93)
|
+285/-456
|
4104
|
|
20 |
32%, 20 lightning damage (Avg: 6.40)
|
+300/- |
4560
|
(2) |
(1) - For the levels where only the chance is increased, the overall gain in effectiveness is less than the levels were damage is increased.
(2) - In addition to the progression, the level 20 bonus appears to be another +3% chance as well as +2 lightning damage.
Heatup Gem
This epic augment gem deals back fire damage when damage is received from an enemy, after not taking any damage for 10 seconds.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
10 fire damage
|
+15/-24 |
- |
|
2 |
12 fire damage |
+30/-48 |
24
|
|
3 |
14 fire damage |
+45/-72
|
72
|
|
4 |
16 fire damage |
+60/-96
|
144
|
|
5 |
18 fire damage |
+75/-120
|
240
|
|
6 |
20 fire damage |
+90/-144
|
360
|
|
7 |
22 fire damage |
+105/-168
|
504
|
|
8 |
24 fire damage |
+120/-192
|
672
|
|
9 |
26 fire damage |
+135/-216
|
864
|
|
10 |
28 fire damage |
+150/-240
|
1080
|
|
11 |
30 fire damage |
+165/-264
|
1320
|
|
12 |
32 fire damage |
+180/-288
|
1584
|
|
13 |
34 fire damage |
+195/-312
|
1872
|
|
14 |
36 fire damage |
+210/-336
|
2184
|
|
15 |
38 fire damage |
+225/-360
|
2520
|
|
16 |
40 fire damage |
+240/-384
|
2880
|
|
17 |
42 fire damage |
+255/-408
|
3264
|
|
18 |
44 fire damage |
+270/-432
|
3672
|
|
19 |
46 fire damage |
+285/-456
|
4104
|
|
20 |
52 fire damage |
+300/- |
4560
|
(1) |
(1) - In addition to the progression, the level 20 bonus appears to be another +14 fire damage.
Corruptor Gem
This epic augment gem deals back corruption damage each time damage is received from an enemy. The damage dealt is a percentage of the current corruption.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
1.0% current corruption
|
+15/-24 |
- |
|
2 |
1.5% current corruption |
+30/-48 |
24
|
|
3 |
2.0% current corruption |
+45/-72
|
72
|
|
4 |
2.5% current corruption |
+60/-96
|
144
|
|
5 |
3.0% current corruption |
+75/-120
|
240
|
|
6 |
3.5% current corruption |
+90/-144
|
360
|
|
7 |
4.0% current corruption |
+105/-168
|
504
|
|
8 |
4.5% current corruption |
+120/-192
|
672
|
|
9 |
5.0% current corruption |
+135/-216
|
864
|
|
10 |
5.5% current corruption |
+150/-240
|
1080
|
|
11 |
6.0% current corruption |
+165/-264
|
1320
|
|
12 |
6.5% current corruption |
+180/-288
|
1584
|
|
13 |
7.0% current corruption |
+195/-312
|
1872
|
|
14 |
7.5% current corruption |
+210/-336
|
2184
|
|
15 |
8.0% current corruption |
+225/-360
|
2520
|
|
16 |
8.5% current corruption |
+240/-384
|
2880
|
|
17 |
9.0% current corruption |
+255/-408
|
3264
|
|
18 |
9.5% current corruption |
+270/-432
|
3672
|
|
19 |
10.0% current corruption |
+285/-456
|
4104
|
|
20 |
12.5% current corruption |
+300/- |
4560
|
(1) |
(1) - In addition to the progression, the level 20 bonus appears to be another 2%.
Elder Gem
This epic augment gem deals back elder damage each time damage is received from an enemy. The damage dealt is a percentage of the armor rating.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
0.25% armor |
+15/-24 |
- |
|
2 |
0.50% armor |
+30/-48 |
24
|
|
3 |
0.75% armor |
+45/-72
|
72
|
|
4 |
1.00% armor |
+60/-96
|
144
|
|
5 |
1.25% armor |
+75/-120
|
240
|
|
6 |
1.50% armor |
+90/-144
|
360
|
|
7 |
1.75% armor |
+105/-168
|
504
|
|
8 |
2.00% armor
|
+120/-192
|
672
|
|
9 |
2.25% armor
|
+135/-216
|
864
|
|
10 |
2.50% armor
|
+150/-240
|
1080
|
|
11 |
2.75% armor
|
+165/-264
|
1320
|
|
12 |
3.00% armor
|
+180/-288
|
1584
|
|
13 |
3.25% armor
|
+195/-312
|
1872
|
|
14 |
3.50% armor
|
+210/-336
|
2184
|
|
15 |
3.75% armor
|
+225/-360
|
2520
|
|
16 |
4.00% armor
|
+240/-384
|
2880
|
|
17 |
4.25% armor
|
+255/-408
|
3264
|
|
18 |
4.50% armor
|
+270/-432
|
3672
|
|
19 |
4.75% armor
|
+285/-456
|
4104
|
|
20 |
6.00% armor
|
+300/- |
4560
|
(1) |
(1) - In addition to the progression, the level 20 bonus appears to be another 1%.
Blazing, Corruption, Chilling, and Shocking Gems
These epic uncommon augment gems deal additional elemental damage with each weapon hit. The bonus damage seems to apply to melee and ranged weapons, as well as AoC magic. The elemental damage type dealt are:
Blazing: Fire
Corruption: Corruption
Chilling: Cold
Shocking: Lightning
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
+2 elemental damage
|
+15/-24 |
- |
|
2 |
+3 elemental damage |
+30/-48 |
24
|
|
3 |
+4 elemental damage |
+45/-72
|
72
|
|
4 |
+5 elemental damage |
+60/-96
|
144
|
|
5 |
+6 elemental damage |
+75/-120
|
240
|
|
6 |
+7 elemental damage |
+90/-144
|
360
|
|
7 |
+8 elemental damage |
+105/-168
|
504
|
|
8 |
+9 elemental damage |
+120/-192
|
672
|
|
9 |
+10 elemental damage |
+135/-216
|
864
|
|
10 |
+11 elemental damage |
+150/-240
|
1080
|
|
11 |
+12 elemental damage |
+165/-264
|
1320
|
|
12 |
+13 elemental damage |
+180/-288
|
1584
|
|
13 |
+14 elemental damage |
+195/-312
|
1872
|
|
14 |
+15 elemental damage |
+210/-336
|
2184
|
|
15 |
+16 elemental damage |
+225/-360
|
2520
|
|
16 |
+17 elemental damage |
+240/-384
|
2880
|
|
17 |
+18 elemental damage |
+255/-408
|
3264
|
|
18 |
+19 elemental damage |
+270/-432
|
3672
|
|
19 |
+20 elemental damage |
+285/-456
|
4104
|
|
20 |
+25 elemental damage |
+300/- |
4560
|
(1) |
(1) - In addition to the progression, the level 20 bonus appears to be another +4 elemental damage.
Glass Gem
This unique augment gem deals additional cold damage with each weapon hit. But this also increases the damage received from the enemy in the form of cold damage. The bonus damage seems to apply to melee and ranged weapons, as well as AoC magic.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
+15 cold damage, take +25 cold damage
|
+30/-48 |
- |
|
2 |
+18 cold damage, take +25 cold damage |
+60/-96
|
48
|
|
3 |
+21 cold damage, take +25 cold damage |
+90/-144
|
144
|
|
4 |
+24 cold damage, take +25 cold damage |
+120/-192
|
288
|
|
5 |
+27 cold damage, take +25 cold damage |
+150/-240
|
480
|
|
6 |
+30 cold damage, take +25 cold damage |
+180/-288
|
720
|
|
7 |
+33 cold damage, take +25 cold damage |
+210/-336
|
1008
|
|
8 |
+36 cold damage, take +25 cold damage |
+240/-384
|
1344
|
|
9 |
+39 cold damage, take +25 cold damage |
+270/-432
|
1728
|
|
10 |
+41 cold damage, take +25 cold damage |
+300/-480
|
2160
|
(1) |
11 |
+43 cold damage, take +25 cold damage |
+330/-528
|
2640
|
(1) |
12 |
+46 cold damage, take +25 cold damage |
+360/-576
|
3168
|
|
13 |
+49 cold damage, take +25 cold damage |
+390/-624
|
3744
|
|
14 |
+52 cold damage, take +25 cold damage |
+420/-672
|
4368
|
|
15 |
+55 cold damage, take +25 cold damage |
+450/-720
|
5040
|
|
16 |
+58 cold damage, take +25 cold damage |
+480/-768
|
5760
|
|
17 |
+61 cold damage, take +25 cold damage |
+510/-816
|
6528
|
|
18 |
+64 cold damage, take +25 cold damage |
+540/-864
|
7344
|
|
19 |
+67 cold damage, take +25 cold damage |
+570/-912
|
8208
|
|
20 |
+70 cold damage, take +18 cold damage |
+600/- |
9210
|
(2) |
(1) - Curiously these upgrades only add +2 each level instead of +3. It's possible this may be a bug.
(2) - In addition to the progression, the level 20 bonus appears to reduce the received cold damage down to 18.
Regrowth Gem
This unique augment gem heals a percentage of the maximum HP over time when damaged by an enemy.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
1.0% of maximum HP over 8 seconds
|
+30/-48 |
- |
|
2 |
1.5% of maximum HP over 8 seconds |
+60/-96
|
48
|
|
3 |
2.0% of maximum HP over 8 seconds |
+90/-144
|
144
|
|
4 |
2.5% of maximum HP over 8 seconds |
+120/-192
|
288
|
|
5 |
3.0% of maximum HP over 8 seconds |
+150/-240
|
480
|
|
6 |
3.5% of maximum HP over 8 seconds |
+180/-288
|
720
|
|
7 |
4.0% of maximum HP over 8 seconds |
+210/-336
|
1008
|
|
8 |
4.5% of maximum HP over 8 seconds |
+240/-384
|
1344
|
|
9 |
5.0% of maximum HP over 8 seconds |
+270/-432
|
1728
|
|
10 |
5.5% of maximum HP over 8 seconds |
+300/-480
|
2160
|
|
11 |
6.0% of maximum HP over 8 seconds |
+330/-528
|
2640
|
|
12 |
6.5% of maximum HP over 8 seconds |
+360/-576
|
3168
|
|
13 |
7.0% of maximum HP over 8 seconds |
+390/-624
|
3744
|
|
14 |
7.5% of maximum HP over 8 seconds |
+420/-672
|
4368
|
|
15 |
8.0% of maximum HP over 8 seconds |
+450/-720
|
5040
|
|
16 |
8.5% of maximum HP over 8 seconds |
+480/-768
|
5760
|
|
17 |
9.0% of maximum HP over 8 seconds |
+510/-816
|
6528
|
|
18 |
9.5% of maximum HP over 8 seconds |
+540/-864
|
7344
|
|
19 |
10.0% of maximum HP over 8 seconds |
+570/-912
|
8208
|
|
20 |
10.5% of maximum HP over 5 seconds |
+600/- |
9210
|
(1) |
(1) - In addition to the progression, the level 20 bonus appears to shorten the duration to 5 seconds.
Culling Gem
This unique augment gem adds a chance to deal 50% bonus true damage with each weapon hit. The bonus damage seems to apply to melee and ranged weapons, as well as AoC magic.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
0.5% chance
|
+30/-48 |
- |
|
2 |
1.0% chance |
+60/-96
|
48
|
|
3 |
1.5% chance |
+90/-144
|
144
|
|
4 |
2.0% chance |
+120/-192
|
288
|
|
5 |
2.5% chance |
+150/-240
|
480
|
|
6 |
3.0% chance |
+180/-288
|
720
|
|
7 |
3.5% chance |
+210/-336
|
1008
|
|
8 |
4.0% chance |
+240/-384
|
1344
|
|
9 |
4.5% chance |
+270/-432
|
1728
|
|
10 |
5.0% chance |
+300/-480
|
2160
|
|
11 |
5.5% chance |
+330/-528
|
2640
|
|
12 |
6.0% chance |
+360/-576
|
3168
|
|
13 |
6.5% chance |
+390/-624
|
3744
|
|
14 |
7.0% chance |
+420/-672
|
4368
|
|
15 |
7.5% chance |
+450/-720
|
5040
|
|
16 |
8.0% chance |
+480/-768
|
5760
|
|
17 |
8.5% chance |
+510/-816
|
6528
|
|
18 |
9.0% chance |
+540/-864
|
7344
|
|
19 |
9.5% chance |
+570/-912
|
8208
|
|
20 |
12.5% chance |
+600/- |
9210
|
(1) |
(1) - In addition to the progression, the level 20 bonus appears to add another 2.5%.
Vampiric Gem
This unique augment gem heals HP with each weapon hit. The healing is a percentage of the damage dealt. The healing seems to apply to melee and ranged weapons, as well as AoC magic.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
0.5% of damage dealt
|
+30/-48 |
- |
|
2 |
1.0% of damage dealt |
+60/-96
|
48
|
|
3 |
1.5% of damage dealt |
+90/-144
|
144
|
|
4 |
2.0% of damage dealt |
+120/-192
|
288
|
|
5 |
2.5% of damage dealt |
+150/-240
|
480
|
|
6 |
3.0% of damage dealt |
+180/-288
|
720
|
|
7 |
3.5% of damage dealt |
+210/-336
|
1008
|
|
8 |
4.0% of damage dealt |
+240/-384
|
1344
|
|
9 |
4.5% of damage dealt |
+270/-432
|
1728
|
|
10 |
5.0% of damage dealt |
+300/-480
|
2160
|
|
11 |
5.5% of damage dealt |
+330/-528
|
2640
|
|
12 |
6.0% of damage dealt |
+360/-576
|
3168
|
|
13 |
6.5% of damage dealt |
+390/-624
|
3744
|
|
14 |
7.0% of damage dealt |
+420/-672
|
4368
|
|
15 |
7.5% of damage dealt |
+450/-720
|
5040
|
|
16 |
8.0% of damage dealt |
+480/-768
|
5760
|
|
17 |
8.5% of damage dealt |
+510/-816
|
6528
|
|
18 |
9.0% of damage dealt |
+540/-864
|
7344
|
|
19 |
9.5% of damage dealt |
+570/-912
|
8208
|
|
20 |
11% of damage dealt |
+600/- |
9210
|
(1) |
(1) - In addition to the progression, the level 20 bonus appears to add another 1%.
Hell Gem
This unique augment gem provides immunity to burning, as well as deals additional fire damage with every weapon hit. But this also increase damage received from the enemy in the form of cold damage. The bonus damage seems to apply to melee and ranged weapons, as well as AoC magic.
Lvl |
Effect |
AP
|
Total
|
Notes |
1 |
+20 fire damage, take +20 cold damage
|
+30/-48 |
- |
|
2 |
+25 fire damage, take +25 cold damage |
+60/-96
|
48
|
|
3 |
+30 fire damage, take +30 cold damage |
+90/-144
|
144
|
|
4 |
+35 fire damage, take +35 cold damage |
+120/-192
|
288
|
|
5 |
+40 fire damage, take +40 cold damage |
+150/-240
|
480
|
|
6 |
+45 fire damage, take +45 cold damage |
+180/-288
|
720
|
|
7 |
+50 fire damage, take +50 cold damage |
+210/-336
|
1008
|
|
8 |
+55 fire damage, take +55 cold damage |
+240/-384
|
1344
|
|
9 |
+60 fire damage, take +60 cold damage |
+270/-432
|
1728
|
|
10 |
+65 fire damage, take +65 cold damage |
+300/-480
|
2160
|
|
11 |
+70 fire damage, take +70 cold damage |
+330/-528
|
2640
|
|
12 |
+75 fire damage, take +75 cold damage |
+360/-576
|
3168
|
|
13 |
+80 fire damage, take +80 cold damage |
+390/-624
|
3744
|
|
14 |
+85 fire damage, take +85 cold damage |
+420/-672
|
4368
|
|
15 |
+90 fire damage, take +90 cold damage |
+450/-720
|
5040
|
|
16 |
+95 fire damage, take +95 cold damage |
+480/-768
|
5760
|
|
17 |
+100 fire damage, take +100 cold damage |
+510/-816
|
6528
|
|
18 |
+105 fire damage, take +105 cold damage |
+540/-864
|
7344
|
|
19 |
+110 fire damage, take +110 cold damage |
+570/-912
|
8208
|
|
20 |
+120 fire damage, take +80 cold damage |
+600/- |
9210
|
(1) |
(1) - In addition to the progression, the level 20 bonus appears to add another +5 damage, as well as reduce the damage taken down to 80.